On Tue, Feb 11, 2014 at 09:53:12AM +0100, Vincent Pinon wrote: > In case you would like to digg the problem: > happening in the check after: > glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F_ARB, width, 1, 0, GL_RGBA, > GL_UNSIGNED_BYTE, NULL);
This is just a case of i915 not having enough featureset to run Movit (no support for floating-point textures). I think it's from 2005 or something similar. > And maybe users with only this kind of low end machines (poor areas, > students, > people traveling light...) still might want to edit (SD) video and choose > kdenlive? > So it makes sense to keep a checkbox to use it without GL(SL) if we don't > maintain a pre-GL version? It should be easy enough to use OpenGL output without using Movit filters. We just need some adjustments so that MLT can simply not load the Movit module if initialization fails (instead of Movit exiting). /* Steinar */ -- Homepage: http://www.sesse.net/ ------------------------------------------------------------------------------ Android apps run on BlackBerry 10 Introducing the new BlackBerry 10.2.1 Runtime for Android apps. Now with support for Jelly Bean, Bluetooth, Mapview and more. Get your Android app in front of a whole new audience. Start now. http://pubads.g.doubleclick.net/gampad/clk?id=124407151&iu=/4140/ostg.clktrk _______________________________________________ Kdenlive-devel mailing list Kdenlive-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/kdenlive-devel