Le Jeudi 13 Mars 2003 22:34, Jason Wood a ?crit : > On Thursday 13 Mar 2003 1:38 pm, CAULIER Gilles wrote: > > Le Jeudi 13 Mars 2003 13:23, Reinhard Amersberger a ?crit : > > > kdenlive-devel at lists.sourceforge.net schrieb am 12.03.03 21:53:23: > > > > On Wednesday 12 Mar 2003 12:55 pm, you wrote: > > > > > Jason, > > > > > It's not a i18n problem (French (:=))). I have the same > > > > > dysfonctions in english mode. > > > > > > > > > > Note : compiled with piave and kdenlive source from actual CVS. MDK > > > > > 9.0 with KDE 3.0.4 + Qt 3.0.5. > > > > > > > > I am not sure, but I think that Reinhard had a similar problem a > > > > while ago, and solved it by updating something. I've sent this > > > > message to the mailing list so that he will see it :-) > > > > > > My personal 'freeze' problem was solved by replacing the cvs version of > > > libdv by the original one that comes with mandrake 9.0. At that time > > > piave freezes when using pplay (utils directory), so as a consequence > > > kdenlive freezes too, AND also kino freezes! > > > > > > Another solution could be to make a fresh checkout of both kdenlive and > > > piave. > > > > > > > > > greetings > > > Reinhard > > > > Yes. Piave is problably the origine of Kdenlive freeze. I have rename > > /usr/local/bin/piave to /usr/local/bin/piave.old -> kdenlive start > > correctly... but it's not usable > > > > I will look the version of on my libdv at home. >
At home, I have : -> libdv2 release 0.98-4mdk -> libdvdread2 release 0.9.3-2mdk -> kino release 0.6-1mdk Context : MDK 9.0 GPL. Piave (CVS) and Kdenlive (CVS) run correctly !!! > Kdenlive should *not* freeze if the problem is to do with piave. If it does > then there is a problem somewhere. > > Though I'd have liked to add keybaord shortcuts this week, the laptop I am > currently developing on doesn't have a working build of piave yet (I need > to install a few development packages), so I am tidying up the ways in > which kdenlive reacts when a renderer isn't present. Amongst other things > that I noticed, I have stopped messages from sent to the renderer if the > renderer is not running :-) I think this might solve some problems that > have been experienced, I'll commit at the weekend hopefully. OK > > Cheers, > Jason