Hi Nicolas, *,

As I understand it, it is just a pivot format, and the idea would  be to write an "adpater" for Kdenlive's native format, as they have one for FinalCutPro,

https://github.com/PixarAnimationStudios/OpenTimelineIO/wiki/How-to-Write-an-OpenTimelineIO-Adapter

https://github.com/PixarAnimationStudios/OpenTimelineIO/blob/master/opentimelineio/adapters/fcp_xml.py

Cheers,
Camille


Le 19/05/2018 à 10:57, alcinos a écrit :
Hi all,

The project seems interesting, and could open easy integrations with other softwares. We should try to assess if this project is also used in the FOSS community, because the github only mentions commercial softwares. One drawback is that everything seems to be in python, but we should be able to workaround that if we want to be able to read/write to this format.


However, this will not be the format that kdenlive uses at its core in the forseeable future. Kdenlive's format is tied to MLT, which provides numerous advantages in terms of writing, parsing and intercompability. The "generation 3" of the project format mentionned in the document is simply due to the fact that we changed a bit the way we use MLT behind the scenes (to allow for new features eventually, like same-track transitions), hence the XML will look slightly different, but it will remain a MLT XML.

Cheers!

2018-05-18 21:05 GMT+02:00 farid abdelnour <snd.no...@gmail.com <mailto:snd.no...@gmail.com>>:


    2018-05-18 0:50 GMT-03:00 Sam Muirhead <s...@cameralibre.cc
    <mailto:s...@cameralibre.cc>>:

        Hi everyone, long time no see :)


    Hi Sam, indeed! Hope you are well.


        I read about Pixar's post-production exchange format,
        OpenTimelineIO, and instantly thought of Kdenlive:

        https://github.com/PixarAnimationStudios/OpenTimelineIO
        <https://github.com/PixarAnimationStudios/OpenTimelineIO>

        I posted on the forum about it too:
        https://forum.kde.org/viewtopic.php?f=265&t=152489
        <https://forum.kde.org/viewtopic.php?f=265&t=152489>

        It's new to me, but maybe not for others - has anyone looked
        into whether OTIO may be suitable exchange format for Kdenlive
        projects to export/import? Have you discussed it before?


    Had seen other Pixar stuff used in Blender but never this. Will
    definitely look into it. :)


        It might be something to think about for the post-refactor
        future, it would be wonderful to be able to exchange cuts with
        other editors, as well as different parts of the
        post-production pipeline - audio, animation, vfx etc.


    At the sprint we discussed ways to integrate Kdenlive with other
    programs and it is in the roadmap.[1] Do you know how adopted this
    is in the industry?

    [1]
    https://kdenlive.org/en/2018/05/kdenlive-paris-sprint-lgm-report/
    <https://kdenlive.org/en/2018/05/kdenlive-paris-sprint-lgm-report/>

    Thanks for sharing
    Cheers :D




        ----
        Sam Muirhead
        Open Source / Video
        http://cameralibre.cc




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