>> On developer's machine I change code often, and it is rather >> inconvenient to run an extra command before refreshing browser window. >> Perhaps it is possible to disable caching for such cases somehow?
> Well, if you set reload in wsapi.fcgi to true you will turn caching off > completely. You can have wsapi-devel.fcgi if you want to keep things > separate. With spawn-fcgi you don't even have to change your nginx config to > change wsapi.fcgi scripts, just kill your workers and spawn new ones. Thanks, I'll try that. <...> >> Would be great, thanks! Those zombies are surely looking hungry for >> our admin's brains :-) > Already in github. Wow! >> >> 3. I can't supply a callback to WSAPI without wrapping it in a Lua >> >> module. I'd like to avoid this. >> > ---- hello.lua >> > local function hello(wsapi_env) >> > return 200, { ["Content-type"] = "text/html" }, >> > coroutine.wrap(function () >> > coroutine.yield("<html><body>Hello!</body></html>") end) >> > end >> > return hello >> > ---- >> > No need for a module. :-) >> Wow! Thanks. Is it documented? > Well, Lua modules actually work this way, too (require "hello" where > hello.lua is this will return the hello function), Well, Lua manual documents modules as a bit more complex structures (at least I've had an impression that module MUST be a table...) So, hello.lua is not a module, but require would still support it (as dofile or loadfile would). I never thought about this... > and WSAPI itself is about > handler functions, not modules (modules are a convenience that the launchers > give), so I didn't feel the need to document this. I think this should be documented. Ability to do this gives more light-weight feeling to WSAPI. I think that is good. > The Orbit (http://github.com/keplerproject/orbit) samples are a good source > for docs on WSAPI, too, as Orbit apps are WSAPI apps. You will see apps > written in this style (no module). Does documentation mention that? :-) >> >> 5. WSAPI handles duplicate request keys by putting all their values >> >> into a table. I need to get more PHP-like behavior, when next value >> >> for the duplicate key would override previous one. I had to copy and >> >> change the request module to get this behavior. I do want a >> >> configuration option. >> > Ok, this can be an option to wsapi.request.new: >> > req = wsapi.request.new(wsapi_env, { overwrite = true }) >> That is my pet feature request. I'm a bit nervous about copying of >> that lot of WSAPI code to my project. > Already in github. Cool! Will give it a try tomorrow. >> > I am thinking of adding an option for wsapi.fcgi in WSAPI 1.3 that will >> > makes applications persistent but not isolated (all applications in the >> > same >> > FastCGI process share the same Lua state). This should add minimal >> > overhead >> > compared to the whole isolation thing. >> I'm planning a very thin single entry-point FCGI layer now, so >> non-isolated applications should not be a problem. (After all I always >> can do my own sandbox, can't I?) > Sandboxing in Lua is pretty easy, compared to other languages. :-) Indeed! :-) Fabio, thank you! Your support for WSAPI is fantastic! You're fixing my complaints almost faster than I actually report them! That is really cool! :-) Alexander. _______________________________________________ Kepler-Project mailing list Kepler-Project@lists.luaforge.net http://lists.luaforge.net/cgi-bin/mailman/listinfo/kepler-project http://www.keplerproject.org/