> I'm writting a toy copas-based server (POSIX-only, not Windows). > Server's clients send string and timeout (in seconds). Example:
> BOO!<CRLF> > 10.52<CRLF> > When timeout elapses (starting on the time command was received), > server must print the string to the stdout (not to the network). The > timing must be as precise as possible. > The question is: how to write such server in Lua? I'm stuck with the > timeout thing... I mean that if I didn't used Copas, I'd tried to use socket select timeout to sleep until I have to either print something to stdout or read incoming data from a socket. I'm not sure how to do this with Copas though... Alexander. _______________________________________________ Kepler-Project mailing list Kepler-Project@lists.luaforge.net http://lists.luaforge.net/cgi-bin/mailman/listinfo/kepler-project http://www.keplerproject.org/