Hi Duncan

I can't get to h5ws_test.lua: http://pastebin.com/f4d2f564c

Seems to be missing.

Andrew


On Thu, Dec 10, 2009 at 5:26 PM, Duncan Cross <duncan.cr...@gmail.com> wrote:
> The bleeding edge of Google's Chromium has just had HTML5 WebSockets
> added [1] - you currently need a "development release channel" version
> to try them out [2].
>
> I've written a simple test to demonstrate how you can have one of
> these things talking to a LuaSocket-based application. It's pretty
> simple, there's three files:
>
> websocket.lua: http://pastebin.com/f50d79dcd
> h5ws_test.lua: http://pastebin.com/f4d2f564c
> h5ws_test.html: http://pastebin.com/f9b8a9b6
>
> Put websocket.lua and h5ws_test.lua in the same directory somewhere.
> Run h5ws_test.lua (it relies on LuaSocket and Copas being available).
> If all goes well it will start listening on port 3018 (and will only
> accept connections from 127.0.0.1). Next open h5ws_test.html in the
> dev version of Chromium - this is a simple "client" page that is
> hardcoded to connect a WebSocket to localhost:3018. Hopefully it will
> show a welcome message and allow you to send messages by typing in the
> text box and hitting the button. It doesn't do anything very
> interesting at the moment - in particular it's not doing anything that
> you couldn't easily do with normal AJAX - but the module is more
> important than the demo, I hope it is of interest to somebody.
>
> -Duncan
>
> [1] http://blog.chromium.org/2009/12/web-sockets-now-available-in-google.html
> [2] http://www.chromium.org/getting-involved/dev-channel
>
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