Thanks for all explanation. It really helped to understand.

Sri

On Mon, Jan 31, 2011 at 1:03 PM, Manish Katiyar <[email protected]> wrote:
> On Mon, Jan 31, 2011 at 9:03 AM, Sri Ram Vemulpali
> <[email protected]> wrote:
>> Hi all,
>>
>> /*
>>  * Check at compile time that something is of a particular type.
>>  * Always evaluates to 1 so you may use it easily in comparisons.
>>  */
>>  #define typecheck(type,x) \
>>  ({      type __dummy; \
>>        typeof(x) __dummy2; \
>>        (void)(&__dummy == &__dummy2); \
>>        1; \
>>  })
>>
>> #define typecheck_fn(type,function) \
>> ({      typeof(type) __tmp = function; \
>>       (void)__tmp; \
>> })
>>
>> Can anyone help me, explain the above code typecheck. How does
>> (void)(&__dummy == &__dummy2) evaluates to 1
>
> Infact I think it will never return 1, since the addresses of __dummy1
> and __dummy2 have to be different (off by 4 or 8). As pointed out it
> is the next line that always returns 1. The purpose of this line is to
> throw away warnings like "Incompatible pointer comparison" or
> something like that (haven't tried :-)) incase there is a mismatch.
>
> --
> Thanks -
> Manish
>



-- 
Regards,
Sri.

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