I just committed (r2800) a fix for a rendering bug in the optional drawing modes in GerbView that I caused when I removed the old scaling code. I have it working on Linux and Windows. I need one an OSX developer to verify this works on OSX. Load a couple of layers (preferably at least one negative layer) and select the two optional rendering modes on the left vertical tool bar to make sure there are no rendering errors. Zoom in and out and scroll around a few times just to be sure there is no unexpected behavior. You may get an assertion on debug builds when zooming all the way out due to an invalid wxBitmap. It only happens on Linux so it may or may not be an issue on OSX. There's no hurry, I just want to make sure I have caused any other issues. Thanks in advance for the help.
Wayne _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

