>> Thanks, would have done it myself someday, given enough time. >> >> I have often questioned their home, meaning the macros.h file. >> >> I was trying to use as little of wxWidgets in the SWEET stuff as possible. >> But >> for some reason was forced into including macros.h. Now it pulls in the >> universe. I think only true, GUI library independent macros might go in >> there. >> I'm not sure SWEET even builds anymore. >> >> >> But if you can find a more wx related file for these, that might be good >> too. >> Not sure macros.h needs to be so wxWidgets centric. > How about moving the UI specific code to wxstruct.h and leave the wxString > specific code (which is probably all you need for the SWEET stuff) in > macros.h? > It may be beneficial for the SWEET code to move the wxString conversion code > to a new header file to prevent pulling in the boost typeof stuff as well > unless you are using the EXCHG() macro. > > Wayne
On its surface, it sounds brilliant. _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

