On Fri, Nov 25, 2011 at 01:01:19AM +0400, Vladimir Uryvaev wrote: > Though accessors it widely used way, they're not self worth feature.
Especially when they're simply getter/setter. But at least compiler should be smart enough to inline then. Also slotted object model simply don't have the concept of access protection (and IMHO they generally work better). > Accessors are useful when: > - Class should re-render (cache, graphic or whatever) on its attribute change. > - Notifications about changes should be sent to another object. > - Other attributes should change coherently. > - I forget. - (forgot item) Internal representation is subject to change (i.e. array vs list vs something else) > > There are two data storage 'paradigms': > - true object having designed interface with all its internals hidden, > - plain old data type with free access. > In most cases it is good to head toward one of them. Accessors are seem to be > emulation of POD in true object. C++ and message passing languages are toward the first. Generics oriented languages (CLOS and functionals) are toward the second (simply because objects haven't member functions :D) -- Lorenzo Marcantonio Logos Srl _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

