On 10/mag/2012, at 10:46, Torsten Hüter wrote:

Torsen,
I'm still stuck but i can wait, which is the deadline for the shipment of the 
GAL in the trunk ? 
I'm proposing this approach because is a viable way to start to redesign the 
drawing code before GAL is ready.

I recall well that we have done performance tests were Windows was the 
showstopper platform but:
- Not with CAIRO on windows, since http://trac.wxwidgets.org/ticket/14194 was 
closed 4-5 weeks ago and tests were conducted on GDI (only matrox supports this 
in HW).
- We were using wxDC style, drawing immediate is more an handicap than a 
performance gaining approach with HW acceleration.

I'm almost scared to fight with a new Custom Graphics Abstration Layer. 
I'vent much time to dedicate and i'm afraid that debugging and correct 
implementation on the platform will require months of frustrating work to make 
it just work, this situation summed with the frustrating work i were required 
to do for making it work until now (wxOverlay addition) and added those months 
of Freeze the situation begins to approach the limits of the allowable for a 
Gratis/Free work (as Dick reminds us frequently).

--
Marco

> Hi Marco,
> 
> I hope you have the patience to wait for the integration of the GAL. I've 
> done these performance tests before I've started to write the code and I've 
> narrowed my selection to a direct, simple OpenGL backend for speed and a 
> cairo variant. With the interface that I've created you can write your own 
> plugin for another backend, but I'd prefer to concentrate on these two first.
> Dick has already started to integrate the VECTOR2D class, which is our 
> independent implementation of a point/vector.
> I'm doing at the moment some code cleaning and go through all examples and 
> then I'll upload an updated version.
> I need some help for testing it on OSX, perhaps if you have some time left?
> 
> Thanks,
> Torsten


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