----- Original Message -----
> From: Tuomas Vaherkoski <[email protected]>
> To: "[email protected]"
> <[email protected]>
> Cc:
> Sent: Wednesday, March 20, 2013 11:39 AM
> Subject: Re: [Kicad-developers] [PATCH] Implementing X3D model support to
> 3d-viewer
>
>T hanks for the feedback!
>
> There is a problem with the export function as you said. For example,
> Blender vrml/x3d importer seems to have a problem with inlined x3d
> files inside vrml files. I think it would still be nice to use x3d
> models from other sources than Wings3d just inside the 3d-viewer.
>
> I think that it souldn't be too hard to patch the VRML exporter so that
> it can take both, vrml and x3d files, as they are very similar in
> structure and I already have all the model information extracted from
> x3d file. Writing an x3d export function may also be quite simple if I
> base it to existing vrml exporter. I will take a look at it.
>
> - Tuomas Vaherkoski
>
I forgot to ask - are you using the X3D binary or ascii format?
- Cirilo
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