On Thu, Nov 07, 2013 at 01:30:44PM -0600, Dick Hollenbeck wrote: > At what point is is cheaper to buy the KiCad user a new computer, than it is > to write > software for his incompatible computer?
Well, toughbooks are not exactly cheap even on the used market :D I don't know where you live but here machines about 5-10 years old are pretty normal; at least try to support the 5 year old ones:D (beside: incompatibility of new PCs with win3.1 software IS an issue... we have a lot of virtualboxes running for this) Even these days Intel/Tungsten GPUs are everywhere on the middle/low end laptop segment, so I think it's not a good idea to say 'will only works on ATI or NVIDIA'. Also many open drivers are not exactly up to speed with the latest hardware. So if it is not really unconvenient to develop for, I'd stick with the low-end of the graphics API. As for Intel GPUs wikipedia confirms that opengl 2 is only from the 960/965 on. Previous GPU seems to do only pixel shading (and only with 1.4 extensions). Question: do we really need gl2 for kicad? I can't think of something useful which couldn't be done with the usual fixed function pipeline. -- Lorenzo Marcantonio Logos Srl _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

