Le 08/06/2014 09:58, Cirilo Bernardo a écrit : > I have rewritten the VRML export code so it shares the VRML > construction code used by the idf2vrml tool. > > A number of cosmetic rendering defects have been fixed. Some > cosmetic rendering defects still exist, but these also existed > in the older exporter. The good news is that I now know what > triggers these defects and that the issue is somewhere in the > GLU tesselator's polygon merging code. The bad news is that I > still can't produce these defects on demand, but I will look > into schemes to bypass the problems. One possibility is to use > KiCad's polygon routines as 3DView does; 3DView doesn't exhibit > the same artifacts as the VRML exporter. > > The patch is in the file kicad_vrml_export.patch available from: > https://github.com/cbernardo/kicad-patches > > The export code has been tested on all the KiCad demo projects and > produces results which are as good as or better than the earlier code. > > This patch also includes a trivial patch to the IDF exporter code. > > - Cirilo
Thanks, Cirilo. I committed you patch. Your last Kicad Vrml export is rather good (using FreeCAD to see it). -- Jean-Pierre CHARRAS _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

