Hi, either set $PATH in the shell where you build in a way that wx-config can be found (i.e., to your wxWidgets/bin folder) or use -DwxWidgets_CONFIG_EXECUTABLE=<path/to/your>/wx-config switch with kicad (this works for me on OSX, but should also be the same for Linux).
Regards, Bernhard On 30.09.2014, at 04:37, inkblotter <[email protected]> wrote: > I have very recently built a new 64-bit linux system, with a new GPU. > Of course, I wanted to build kicad on this new system. > I have installed cuda and built wxWidgets 3.0.1 and I really look forward to > to running the push-and-shove router. > > But I never make it past the wxWidgets test in cmake. > My system has wxWidget 2.8.12-9 installed and I get the complaint that 3.0 is > required. > I built wxWigets 3.01 and installed it in $(HOME)/wx and used the flag > -DwxWidgets_ROOT_DIR=$(HOME)/wx with cmake. I thought this would work but > it does not and fails on the same complaint about finding 2.8 and requiring > 3.0 (or better), but it also says that it found my $(HOME)/wx wxWidgets. > > That is, it fails on the version complaint first and then finds the > wxWidgets 3.0.1 in $(HOME)/wx, or it seems to fail first and then find newer > wxWidgets but cmake fails overall. > > The system cmake version is 2.8.12.2. > g++ 4.8.3 > kernel 3.16.3 > > I am not very familiar with kicad cmake. Is there some trick others have > found to accomplish building with wxWidgets not in either /usr/local nor > installed in the system paths? > > > > > > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp
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