I cannot duplicate this. I suspect it is a configuration difference issue as I am using Boost 1.56 on both my Linux and Windows builds. I need some more information. Please include your cmake command and the build platform.
On 10/11/2014 02:42 AM, inkblotter wrote: > On 10/11/2014 01:00 AM, Mark Roszko wrote: >> The build compiles fine for me, did you run cmake configure properly? >> Cmake generates shader_src.h which shader.cpp includes and has all the >> missing variables you see the errors complaining about. >> > Yes, and for me too. The error I got was caused by some random error > when building with many threads but I always build with many threads and > never ran into this error before. > Sorry for the noise. > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp > _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

