I cannot duplicate this.  I suspect it is a configuration difference
issue as I am using Boost 1.56 on both my Linux and Windows builds.  I
need some more information.  Please include your cmake command and the
build platform.

On 10/11/2014 02:42 AM, inkblotter wrote:
> On 10/11/2014 01:00 AM, Mark Roszko wrote:
>> The build compiles fine for me, did you run cmake configure properly?
>> Cmake generates shader_src.h which shader.cpp includes and has all the
>> missing variables you see the errors complaining about.
>>
> Yes, and for me too.   The error I got was caused by some  random error 
> when building with many threads but I always build with many threads and
> never ran into this error before.
> Sorry for the noise.
> 
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