Hi Andy, If you're still struggling with this, maybe the answer is in https://code.launchpad.net/~adamwolf/+junk/kicad-mac-packaging-python? Collin made a patch for my build scripts to make it work with Python, and the builds go through.
Adam Wolf On Tue, Mar 10, 2015 at 10:33 PM, Garth Corral <[email protected]> wrote: > Not sure what causes it, have’t looked. It isn’t anything you need to > worry about, though. When the build system bundles the module it doesn’t > bundle it as an egg anyway, so that file isn’t needed. That shouldn’t be > fatal. Is it? > > Garth > > > On Mar 10, 2015, at 2:15 PM, Andy Peters <[email protected]> wrote: > > > > I decided to try the python scripting (namely for the footprint wizard) > and I'm using the osx_build_wx.sh script, using the usual invocation: > > > > $ kicad/scripts/osx_build_wx.sh wx-src wx-bin kicad 10.10 "-j4" > > > > and it chugs along for a while, until it gets to: > > > > running install_egg_info > > Writing > /Users/andy/Projects/kicad-build/wx-bin/lib/python2.7/site-packages/wx-3.0-osx_cocoa/wxPython-3.0.2.0-py2.7.egg-info > > warning: wx_install: path file > '/Users/andy/Projects/kicad-build/wx-bin/lib/python2.7/site-packages/wx-3.0-osx_cocoa.pth' > not created > > > > Any idea what causes this? > > > > -a > > > > > > _______________________________________________ > > Mailing list: https://launchpad.net/~kicad-developers > > Post to : [email protected] > > Unsubscribe : https://launchpad.net/~kicad-developers > > More help : https://help.launchpad.net/ListHelp > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp > >
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