Hi Adam OK, I'm looking at: https://code.launchpad.net/~adamwolf/+junk/kicad-mac-packaging-python
I read through your README.md - nice job of explaining your tradeoffs. I'm using your 'all.sh' as a to-do list and going through each step. Looking good. Having fun Bob G On 03/17/2015 12:26 PM, Adam Wolf wrote:
Hi Bob, All the build scripts are in my Launchpad repo. Please search the archives as I know I've posted them 3 or 4 times and I cannot get the link easily on my phone. Adam Wolf On Tue, Mar 17, 2015 at 12:24 PM, Adam Wolf <[email protected] <mailto:[email protected]>> wrote: No problem. Collin did all the heavy lifting there, adding the Python support. Adam Wolf On Tue, Mar 17, 2015 at 12:24 PM, Bob Gustafson <[email protected] <mailto:[email protected]>> wrote: Hi Adam I tried your python enabled nightly in the DEBUG folder. Lots of my problems have been cleaned up by your nightly - the' KiCad->About' works without an Alert box popping up - it looks pretty clean. I tried some of the clicks that gave me problems before and it looks pretty solid. Thanks much. Application: kicad Version: (2015-03-15 BZR 5517)-product Release build wxWidgets: Version 3.0.2 (debug,UTF-8,compiler with C++ ABI 1002,GCC 4.2.1,STL containers,compatible with 2.8) Platform: Mac OS X (Darwin 14.1.0 x86_64), 64 bit, Little endian, wxMac Boost version: 1.54.0 USE_WX_GRAPHICS_CONTEXT=OFF USE_WX_OVERLAY=ON KICAD_SCRIPTING=ON KICAD_SCRIPTING_MODULES=ON KICAD_SCRIPTING_WXPYTHON=ON USE_FP_LIB_TABLE=HARD_CODED_ON BUILD_GITHUB_PLUGIN=ON KICAD_USE_WEBKIT=OFF The only thing that looks different from my builds is the use of Boost version 1.54.0 instead of my 1.57.0 I think my 1.57.0 was massaged slightly by one of my builds in the past - perhaps it has problems. The newPCB->Tools->Scripting Console does pop up, but as noted by others before, as soon as you type the 'e' in help - things go wrong. This is fine - a nightly build (particularly in the DEBUG folder) is there to show the latest stuff and what needs to be done. It would be good to also have an OSX nightly incorporating whatever is available for panning support too. Since your nightlies are for OSX only, progress on panning for OSX might shine a light on the problems for other platforms. I had a glimmer of success a couple of weeks ago when I did a merge of Garth's trackpad branch - but this was masked by my other difficulties (perhaps my Boost 1.57.0 ??). Are your nightly build scripts available? I could try again with Garth's files. Thanks again Bob G On 03/17/2015 11:12 AM, Adam Wolf wrote:Just as an aside, last night's build failed, for the first time in a while--but the diff pairs should still work fine. Adam Wolf On Tue, Mar 17, 2015 at 11:06 AM, Nick Østergaard <[email protected] <mailto:[email protected]>> wrote: 2015-03-17 16:50 GMT+01:00 Bob Gustafson <[email protected] <mailto:[email protected]>>: > Hi Adam > > As written in the kicad build documentation, I patched the > wxPython/wxWidgets code and built that (also added the doPatch for the patch > files that were not included in the virgin osx_build_wx.sh file). All patch > files were used successfully (including the added ones - > macos_scrolledwindow and macos_yosemite). > > I also turned on most of the scripting build switches (why not..) > > I used a custom kicad-configure.sh script to turn on these switches (see > attached). From there it was just ‘make’ and ‘sudo make install’. No compile > errors, but as I have reported before, lots of warnings and notes (using > clang - which is also available on Fedora21) > > I have the console output saved from all of these steps if that would be of > interest. > > As you point out, the gesture/trackpad patches are not in the patches/ > directory, so were not included. These patch files could perhaps be included > or not by commenting out appropriate doPatch lines in osx_build_wx.sh > > > I tried your nightlies before, but didn’t see any trackpad panning > improvement - will try again. > > I will also try the nightly with Python support you mentioned in a previous > email. I thought about that last night after I sent the email report. > > My motivation is to get a working KiCad that I can use to build a board for > a legacy piece of gear. I see these beautiful youtube videos of paired board > traces and wiggly matched delay traces - am disappointed that I can’t have > the same action on my OSX platform. Perhaps I should concentrate on my > Fedora21 box instead, although it seems that the build instructions for that > platform are more or less identical to OSX. The differential pairs and length tuning stuff do not depend on python scripting as far as I know and should be available in the latest nightlies. > I'm guessing that some of the OSX problems may be caused by a mix of carbon > and cocoa library calls. Many of the error reports have carbon references. > Also, try out the KiCad->About menu item. > > I will fish around in the DEBUG folder and look for the Python support > build. > > Because of the clumsiness of scrollbars, having two finger panning is more > or less essential on the OSX platform. When are you planning to try out > those patches in your nightly builds? The OpenGL option, without scrollbars, > needs those patches. > > Thanks very much for your efforts all > > Bob G > > On Mar 16, 2015, at 23:59, Adam Wolf <[email protected] <mailto:[email protected]>> wrote: > > Hi Bob, > > Did you add any patches? If you didn't, there definitely won't be any > gesture/trackpad support. It isn't ready for merging yet due to behavior on > other platforms. > > Are you looking for issues or trying to get a usable KiCad? If the latter, > I suggest the nightlies. I, and quite a few other people, use them to make > real boards! (There are even nightlies with Python support in the DEBUG > folder.) > > Adam Wolf > Cofounder and Engineer > W&L > > > On Mon, Mar 16, 2015 at 11:46 PM, Bob Gustafson <[email protected] <mailto:[email protected]>> wrote: > Application: kicad > Version: (2015-03-16 BZR 5522)-product Debug build > wxWidgets: Version 3.0.2 (debug,UTF-8,compiler with C++ ABI 1002,GCC > 4.2.1,STL containers,compatible with 2.8) > Platform: Mac OS X (Darwin 14.1.0 x86_64), 64 bit, Little endian, wxMac > Boost version: 1.57.0 > USE_WX_GRAPHICS_CONTEXT=OFF > USE_WX_OVERLAY=ON > KICAD_SCRIPTING=ON > KICAD_SCRIPTING_MODULES=ON > KICAD_SCRIPTING_WXPYTHON=ON > USE_FP_LIB_TABLE=HARD_CODED_ON > BUILD_GITHUB_PLUGIN=ON > KICAD_USE_WEBKIT=ON > > > pcbnewinitPythonScripting() failed (error 0: Undefined error: 0) > > ***** Error importing the wxPython API! **** 20:43:52 > pcbnewinitPythonScripting() failed: (error 0: Undefined error: 0) > 20:43:52 > > ---- > > There are a number of other error conditions - see attached screen dumps and > logs > > ----- > > I see that the Contents/Contents typo was removed somewhere in the 5513-5522 > changes. > > ----- > > I am not able to pan anywhere using two finger gestures. When I try, the > newPCB zooms in and out. > > Hope this is helpful > > Bob G > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers <https://launchpad.net/%7Ekicad-developers> > Post to : [email protected] <mailto:[email protected]> > Unsubscribe : https://launchpad.net/~kicad-developers <https://launchpad.net/%7Ekicad-developers> > More help : https://help.launchpad.net/ListHelp > > > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers <https://launchpad.net/%7Ekicad-developers> > Post to : [email protected] <mailto:[email protected]> > Unsubscribe : https://launchpad.net/~kicad-developers <https://launchpad.net/%7Ekicad-developers> > More help : https://help.launchpad.net/ListHelp >
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