Which driver version do you use? I will try the same version on my PC. NVIDIA drivers are known of good quality, I never had any major problems with them.
Regards, Orson On 03/29/2015 05:53 PM, Mário Luzeiro wrote: > Hi Orson, > > I don't use too much GAL mode... I think I will use it more in the future as > it become more stable (it used to crash in my PC..) > But I don't remember to see any visual issues. > > I've just updated the NVIDIA drivers yesterday, but could be related anyway. > Lets see if anyone else experience same thing or not.. > > Regards, > Mario Luzeiro > > > ________________________________________ > From: Maciej Sumiński [[email protected]] > Sent: 29 March 2015 16:33 > To: Mário Luzeiro; Mathias Grimmberger; Nick Østergaard; [email protected] > Cc: KiCad Developers > Subject: Re: [Kicad-developers] openGL mode is dizzy > > Hi Mario, > > I have just built revision 5548 and everything looks OK. Have you > experienced the same problem before or is it related to the recent changes? > > I have already seen such behaviour with poor quality video drivers, but > usually drivers provided by the card manufacturer solve the problem. > > Regards, > Orson > > On 03/29/2015 12:59 PM, Mário Luzeiro wrote: >> Hi all, >> >> still an issue in GAL.. >> I make an workarround fix for the previous issue, adding before all includes >> to glm library the "GLM_FORCE_RADIANS".. but still remains this issue. >> We can try to make some workarround fix to it but I think it will be better >> to proper handling this glm includes. >> >> Any help from the GAL people? >> >> Mario Luzeiro >> ________________________________________ >> From: Kicad-developers >> [[email protected]] on behalf of >> Mário Luzeiro [[email protected]] >> Sent: 29 March 2015 08:57 >> To: Mathias Grimmberger; Nick Østergaard; [email protected] >> Cc: KiCad Developers >> Subject: Re: [Kicad-developers] openGL mode is dizzy >> >> Hello all, >> >> I tested and it was related with #define GLM_FORCE_RADIANS >> >> I submit a patch to JP already that forces the includes in 3d-viewer to use >> radians as well.. but it should be addressed in the future some other way.. >> to not have this conflicts in the header includes.. >> >> Regards, >> Mario Luzeiro >> >> >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : [email protected] >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp >> >
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