Hi folks, I'd just like some feedback on the latest incarnation of the 3D filename resolver, a screenshot is here:
https://drive.google.com/file/d/0By_XTJN-s8aXdjUxem93b0stTHc/view?usp=sharing Note the nicknames for paths represented by :NICKNAME: I don't know if that looks neat enough or if I should make that ::NICKNAME:: The first item in the list is within the current project directory so no nickname has been appended. In keeping with legacy behavior it is possible to select a model which is not within an existing search path and such a model will use a full path name. The only neat solution I can think of here is to add a special function to 3DViewer which checks all model names and brings up warnings and lists problematic paths found (non-existent file, non-existent base path, relative path outside current project dir, absolute path). Any comments on such a tool? Within the Footprint Properties editors I can also add a button to re-evaluate the paths for the footprint being viewed (convert current path to one which uses nicknames - but only if the file is actually found). If this mechanism of filename resolution is acceptable I will start writing the GUI to edit the 3D path configuration list. - Cirilo
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