Hi Maurice, thanks for trying it ! Cirilo can give more details, but because of the 3D plugins, you have to build.. and install it. I am testing in on Windows once in a while, building it on a MSYS2 I run 'make install -j4' and run kicad
I got help on IRC from nickoe (thanks!) on setup and running this on Windows and Linux. On linux I am using the following: make DESTDIR=/tmp/kicad install -j7 LD_LIBRARY_PATH=/tmp/kicad/usr/local/lib:$LD_LIBRARY_PATH /tmp/kicad/usr/local/bin/pcbnew but on windows MSYS2 this is not need for me... Mario Luzeiro ________________________________________ From: Kicad-developers [[email protected]] on behalf of easyw [[email protected]] Sent: 16 February 2016 22:26 To: Cirilo Bernardo Cc: KiCad Developers Subject: Re: [Kicad-developers] 3D refactor 3D model path: dropped env vars? Hi Cirilo and Mario, thank you for your reply ... I'm testing the new 3D refactoring, built from this repo https://code.launchpad.net/~mrluzeiro/kicad/kicad_new3d-viewer in windows 8/64b what I'm experiencing is that I cannot display any 3D model at all... I tried also with an absolute path, and I also don't have any model displayed on the preview... I can see the board and tracks in 3d-viewer both on OpenGL and in Raytracing, but nope for 3D models ... Is there anyone that has tested that in windows? If I build the standard bzr6558 everything goes fine thank you for feedback Maurice On 16/02/2016 22.43, Cirilo Bernardo wrote: > Hi Maurice, > > For legacy support ${KISYS3DMOD} is magically and invisibly supported > by the filename resolver. The resolver will also correctly resolve any > path specified like ${ENV_VAR}/some/path. However, once the new 3D > plugin code is merged I would discourage any future use of ${KISYS3DMOD} > and ${KIPRJMOD} in the names of files - these will still work but in my > opinion is a bad habit and will work against the filename resolver's > concept to eliminate environment variables in filename resolution and to > use a configurable text file to store root paths instead. > > The ${KIPRJMOD} in fact does not need to be specified at all and can > be completely removed from names. By default the filename resolver will > attempt to resolve partial paths by checking in the current project > directory first. This was done as part of the plan to ensure better > portability of a project directory. > > - Cirilo > > > On Wed, Feb 17, 2016 at 6:46 AM, easyw <[email protected] > <mailto:[email protected]>> wrote: > > have the environment variables > ${KIPRJMOD} > ${KISYS3DMOD} > been dropped by the new 3D refactoring? > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > <mailto:[email protected]> > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp > > _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

