As I was saying in the other thread, I am in favor of committing the STEP models into our repositories. I suggest in the process we separate them from the kicad-library repo. I mean having a repository only for 3D models instead of being part of kicad-library. We could set the 3D repo as a submodule to the kicad-library to ease transition. This would make sense, as the STEP models are over 4 times bigger than the VRML ones. Then, we could get the right people onboard a new team, the 3D team, to fill this new repository.
On Thu, Mar 10, 2016 at 8:17 AM, Wayne Stambaugh <[email protected]> wrote: > Before I would allow OCE as a KiCad dependency, it must build without > modification from source on OSX, msys2/mingw32 and msys2/mingw64 at a > minimum. If it fails this test, then someone will have to provide > packages for these platforms. Has this been tested? > > On 3/10/2016 4:11 AM, Cirilo Bernardo wrote: > > Hi folks, > > > > I have a 3D plugin built to support STEP and IGES visualization via OCE > > and have linked 3 screenshots below. > > > > https://drive.google.com/open?id=0By_XTJN-s8aXS1pKSE5uNVp0VG8 > > https://drive.google.com/open?id=0By_XTJN-s8aXclV4enBueWhnaGM > > https://drive.google.com/open?id=0By_XTJN-s8aXclV4enBueWhnaGM > > > > The HackRF STEP model was created by Maurice via his KiCad StepUP > > tools for FreeCAD. > > > > If people would like this plugin to be pushed into 3d_initial_merge then > > let me know; I would need to add a CMake option to build it since it > > depends on OCE and should not be built by default. Just remember that > > these models will not be visible in 3DViewer until the current 3DViewer > > has been replaced by one which uses the scenegraph objects from > > 3d_initial_merge. Mario is making a lot of progress with his 3DViewer > > branch, so hopefully it won't be too long before we have all the latest > > 3D visualization codes. :) > > > > One note: although the new 3D viewer will be able to directly use the > > STEP/IGES models (no need to convert to VRML), actual MCAD > > exports is still a long way away since it depends on the implementation > > of a plugin system for reading and manipulating the PCB data itself. > > > > Thanks to Tom Wlostowski for the initial OCE investigations and his > > sample c++ code for converting STEP to VRML. > > > > - Cirilo > > > > > > > > _______________________________________________ > > Mailing list: https://launchpad.net/~kicad-developers > > Post to : [email protected] > > Unsubscribe : https://launchpad.net/~kicad-developers > > More help : https://help.launchpad.net/ListHelp > > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp >
_______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

