Apparently wxLogInfo() has changed its behavior and instead of writing to console, now it shows a window. I have just removed the related code, because if the required version is not supported, the user will get an appropriate error message anyway (revision 6771).
Regards, Orson On 05/03/2016 09:10 PM, Bernhard Stegmaier wrote: > You are right. > I didn’t expect the dots to be different, but every 10th dot is the bigger > one. > > BTW: > I do seem to get a popup “OpenGL 2.1 supported” on every start recently. > Is that on intention and what should it tell me (apart from the fact that > OpenGL 2.1 is supported… :) )? > It is quite annoying… could this information maybe be moved to the About > dialog? > > > Regards, > Bernhard > >> On 03 May 2016, at 19:14, Simon Wells <[email protected]> wrote: >> >> bernhard, are the ones that are the easily visible ones the darker >> grid lines (ever 5 or so) that are more intense in the line mode >> >> On Wed, May 4, 2016 at 4:27 AM, Bernhard Stegmaier >> <[email protected]> wrote: >>> Maybe some anti-aliasing issue? >>> For me, dots are also quite small and some of them are barely visible, while >>> others look quite normal. >>> >>> When I played around with the grid dots on OS X in legacy canvas I also had >>> a hard time to find a configuration where dots are visible both on (HiDPI) >>> retina and normal displays (on OS X also legacy canvas is anti-aliased). >>> >>> On 03 May 2016, at 18:20, jp charras <[email protected]> wrote: >>> >>> Le 03/05/2016 à 18:06, Bernhard Stegmaier a écrit : >>> >>> In the Dimensions => Grid menu you can switch between dots/lines (also took >>> me some while, I would have expected it in some preferences dialog). >>> I don’t think that it is a (common) wxWidgets 3.1 issue. >>> My OS X build uses a wxWidgets master maybe two weeks old and grid is fine >>> both with dots and lines. >>> >>> >>> Thanks, Bernhard. >>> >>> @Orson, >>> On wxWidgets 3.1, the dotted grid is not visible on Opengl. The line grid is >>> visible. >>> On Cairo, both are displayed. >>> >>> >>> >>> Regards, >>> Bernhard >>> >>> On 03 May 2016, at 17:46, jp charras <[email protected]> wrote: >>> >>> Le 03/05/2016 à 15:56, Maciej Sumiński a écrit : >>> >>> On 05/02/2016 06:33 PM, jp charras wrote: >>> >>> Le 02/05/2016 à 17:16, Maciej Sumiński a écrit : >>> >>> As noone had opposed the changes, I have just merged the bitmap fonts >>> branch. >>> >>> As a small bonus, we have also added an option to switch to dotted grid >>> in GAL (thanks to Tom for refactoring the grid drawing routine). >>> >>> Regards, >>> Orson >>> >>> >>> A lot of work! Thanks to Tomasz and you. >>> >>> After a fast and short test, the change looks good. >>> >>> However, I noticed 2 issues (W7 32 bits on msys2): >>> - The grid is not visible on OpenGL, but is visible on Cairo. >>> - I can switch between legacy and Cairo, as long I not switched to OpenGL, >>> but if I switch to Cairo >>> from OpenGL, or from legacy after having previously switched to Opengl, >>> Pcbnew crashes. >>> >>> >>> Hi Jean-Pierre, >>> >>> Is grid invisible in both modes (lines & dots)? >>> >>> >>> How to change the mode ? >>> >>> Nevertheless, the dot grid is not displayed when using wxWidgets 3.1, and it >>> is displayed when using >>> wxWidgets 3.0.2. >>> I never see issues previously with lines. >>> >>> >>> Would you send me a backtrace? I cannot make it crash on W7_64/msys2. >>> >>> >>> Unfortunately, the bt is small: >>> When switching from OpenGL to cairo: >>> #0 0x77293c4d in ntdll!DbgBreakPoint () from C:\Windows\SYSTEM32\ntdll.dll >>> #1 0x772febef in ntdll!DbgUiRemoteBreakin () >>> from C:\Windows\SYSTEM32\ntdll.dll >>> #2 0x29813028 in ?? () >>> #3 0x75b0ef1c in KERNEL32!BaseThreadInitThunk () >>> from C:\Windows\system32\kernel32.dll >>> #4 0x772c3648 in ntdll!RtlInitializeExceptionChain () >>> from C:\Windows\SYSTEM32\ntdll.dll >>> #5 0x772c361b in ntdll!RtlInitializeExceptionChain () >>> from C:\Windows\SYSTEM32\ntdll.dll >>> #6 0x00000000 in ?? () >>> >>> And when existing in legacy mode (after using Opengl mode): >>> #0 0x5628ae51 in ?? () from C:\Windows\system32\ig4icd32.dll >>> Backtrace stopped: Cannot access memory at address 0x3 >>> >>> >>> More strange, when starting pcbnew (Debug build) in legacy mode and >>> switching to Cairo more: >>> - crash if running under gdb (giving the same backtrace as when switching >>> from OpenGL to cairo, >>> therefore this bt is perhaps due only to switching to cairo on gdb). >>> - does no crash when running without gdb. >>> >>> >>> Regards, >>> Orson >>> >>> >>> >>> >>> >>> -- >>> Jean-Pierre CHARRAS >>> >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> <https://launchpad.net/~kicad-developers> >>> Post to : [email protected] >>> <mailto:[email protected]> >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> <https://launchpad.net/~kicad-developers> >>> More help : https://help.launchpad.net/ListHelp >>> <https://help.launchpad.net/ListHelp> >>> >>> >>> >>> >>> -- >>> Jean-Pierre CHARRAS >>> >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : [email protected] >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >>> >>> >>> >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : [email protected] >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >>> > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : [email protected] > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp >
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