Ah, ok. Well, it works great and performance is very usable, so good job regardless. I think it might be worth keeping in a setting to enable antialiasing, even if the performance is poor. Its no good for actually doing layout, but I will often use it to make a 'prettified' screen shot or similar of a board. Unless I'm the only person who does that, then it's probably not worth your time hehe.
I agree about OpenGL. I'll just have to be patient. And its really not that important, its just easy on the eyes (antialiasing). > On Dec 11, 2016, at 1:48 PM, Tomasz Wlostowski <[email protected]> > wrote: > > On 09.12.2016 21:50, metacollin wrote: >> I just cloned the branch and I can confirm it compiles and runs without >> issue on macOS. >> >> However, there *might* be some issues. I am not sure if this is a >> problem specific to macOS, or is simply because it is still a work in >> progress, but antialiasing isn't working, at least for me (I'm on macOS >> 10.12.2b6). Performance is quite good though. If I can get this level >> of performance but with the features that make cairo so 'pretty', it'll >> be like Christmas came early :D. >> >> I used the closest thing I have to a 'nightmare' pcb (from the >> perspective of the graphics library) for rendering. >> >> This is how the standard (slow) cairo renderer looks to me in OS X: >> https://metacollin.com/screens/upshot_m2aJ016Q.png >> >> Here is the same pcb, rendered using the optimized cairo renderer: >> https://metacollin.com/screens/upshot_dzPoOm5n.png >> >> Is it supposed to look like that? Apologies if this is just a matter of >> things still being worked on. > > Yes, it's supposed to look this way. We might add a configuration option > to enable antialiasing and correct alpha blending/ordering, but the > rendering speed will become very slow again. Your choice. I would rather > invest in adding antialiasing to the OpenGL backend, which works on any > Mac. > > >> >> Oh, flip view also works fine but no refresh event is sent (or >> whatever), so the flip won't actually be reflected until I zoom or >> scroll. No biggie, but should be a quick fix. > Thanks, we'll fix that. > > Tom >> >> >>> On Dec 9, 2016, at 10:54 AM, Adam Wolf <[email protected] >>> <mailto:[email protected]>> wrote: >>> >>> Sorry, replied from wrong account before. >>> >>> pixman is fine on OSX. >>> >>> Adam Wolf >>> >> > _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

