Hi Jon, When searching a fix to an issue in legacy mode (incorrect calculation of ORed wxColors), I had a look at COLOR4D::LegacyMix( COLOR4D aColor )
and for me the optimization to calculate the mix between 2 wxColors need more calculation than the basic calculation. optimization: normalize and convert 8 double to int, search in map and normalize 4 int to double direct calculation (faster): normalize and convert 6 double to int, and normalize 3 int to double. Am I missed something? Thanks. -- Jean-Pierre CHARRAS _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

