On Thu, Mar 02, 2017 at 10:15:36AM +0100, "Torsten Hüter" wrote:
> Hi Chris,
>  
> please read the mail archive (Jan 2016), I've already tried this and 
> experimented with different coroutine implementations. I've tested of course 
> a variant based on pthreads too.
>  
> The major showstopper was, that's not recommended to use threads for GUI 
> work, please read:
> http://docs.wxwidgets.org/3.1/overview_thread.html
>  
> "[..] When writing a multi-threaded application, it is strongly recommended 
> that no secondary threads call GUI functions. [..]"
>  
> This would be very restrictive and can't be guaranteed.

With a proper implementation this should be indistinguishable from
coroutines, including to wx.

>  
> If you're still interested, I could upload this implementation on launchpad 
> again. I've stopped working on this, because Tom proposed his libcontext and 
> with the bugfixes it was working so far well on Windows.
>  
> --
>  
> In my opinion I'd drop coroutines entirely - they are nice if they're a 
> build-in language concept (like Modula-2 coroutines), but C++ has not yet the 
> best support for that. Alternatives are simple FSMs, sure that makes the code 
> a bit bulkier, but would work on every machine without having to maintain 
> assembler code.  The disadvantage is the work that you have to invest there 
> (I have not much time to develop KiCad code anymore).
>  
> Thanks,
> Torsten
> 
> Sorry for the double post, forgotten to switch to plain text.
>  
> >> My point is that threading could be used to implement a *drop-in
> >> replacement*...not that the tool framework should be structured around
> >> them, but that it continues to use coroutines, and we make a coroutine
> >> library that is implemented using threads... :P
> 
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