… I looked around a bit and from that it seems to be pretty sure that stock Xcode Apple clang (which I use) doesn’t support OpenMP.
Regards, Bernhard > On 8. Dec 2017, at 14:05, Bernhard Stegmaier <stegma...@sw-systems.de> wrote: > > Hi Tom, > >> On 8. Dec 2017, at 13:59, Tomasz Wlostowski <tomasz.wlostow...@cern.ch >> <mailto:tomasz.wlostow...@cern.ch>> wrote: >> >> Wonderful. >> >> I thought a workaround for Windows OpenMP/wxWidgets support will be >> sufficient. Time to get a macbook... >> >> Bernard, could you try building kicad with OpenMP disabled? > > Hmm… how do I do this? > > I get from cmake > <<< > … > -- Performing Test COMPILER_SUPPORTS_WSUGGEST_OVERRIDE > -- Performing Test COMPILER_SUPPORTS_WSUGGEST_OVERRIDE - Failed > -- Performing Test COMPILER_SUPPORTS_WSHADOW > -- Performing Test COMPILER_SUPPORTS_WSHADOW - Success > -- Could NOT find OpenMP_C (missing: OpenMP_C_FLAGS OpenMP_C_LIB_NAMES) > (found version "1.0") > -- Could NOT find OpenMP_CXX (missing: OpenMP_CXX_FLAGS OpenMP_CXX_LIB_NAMES) > (found version "1.0") > -- Found wxWidgets: > -L/Volumes/OSXData/bstegmaier/KiCad/wx-master/lib;;;-framework > IOKit;-framework Carbon;-framework Co > … > >>> > > So I always thought it doesn’t use OpenMP? > > > Regards, > Bernhard > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : kicad-developers@lists.launchpad.net > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp
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