… I looked around a bit and from that it seems to be pretty sure that stock 
Xcode Apple clang (which I use) doesn’t support OpenMP.


Regards,
Bernhard

> On 8. Dec 2017, at 14:05, Bernhard Stegmaier <stegma...@sw-systems.de> wrote:
> 
> Hi Tom,
> 
>> On 8. Dec 2017, at 13:59, Tomasz Wlostowski <tomasz.wlostow...@cern.ch 
>> <mailto:tomasz.wlostow...@cern.ch>> wrote:
>> 
>> Wonderful.
>> 
>> I thought a workaround for Windows OpenMP/wxWidgets support will be
>> sufficient. Time to get a macbook...
>> 
>> Bernard, could you try building kicad with OpenMP disabled?
> 
> Hmm… how do I do this?
> 
> I get from cmake
> <<<
> …
> -- Performing Test COMPILER_SUPPORTS_WSUGGEST_OVERRIDE
> -- Performing Test COMPILER_SUPPORTS_WSUGGEST_OVERRIDE - Failed
> -- Performing Test COMPILER_SUPPORTS_WSHADOW
> -- Performing Test COMPILER_SUPPORTS_WSHADOW - Success
> -- Could NOT find OpenMP_C (missing: OpenMP_C_FLAGS OpenMP_C_LIB_NAMES) 
> (found version "1.0")
> -- Could NOT find OpenMP_CXX (missing: OpenMP_CXX_FLAGS OpenMP_CXX_LIB_NAMES) 
> (found version "1.0")
> -- Found wxWidgets: 
> -L/Volumes/OSXData/bstegmaier/KiCad/wx-master/lib;;;-framework 
> IOKit;-framework Carbon;-framework Co
> …
> >>>
> 
> So I always thought it doesn’t use OpenMP?
> 
> 
> Regards,
> Bernhard
> 
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