Sounds like a plan. Wayne
On 12/20/2017 10:31 AM, Maciej Sumiński wrote: > Hi Wayne, > > The new algorithm is definitely better, as it generates simpler > polygons, but in my opinion is not worth the risk right now. 'I am sure > it is ok' are frequent last words. I think we can wait for v6, > especially that the to-do list regarding the code is not so long. > > Cheers, > Orson > > On 12/20/2017 03:31 PM, Wayne Stambaugh wrote: >> Orson, >> >> How confident are you that it will not introduce new zone filling bugs? >> As long as I have a warm fuzzy that the risk is low and that Andreas >> will be available to address issues in a timely manner, then I'm fine >> with merging this. Otherwise, we should hold off until the version 6 >> development. >> >> Cheers, >> >> Wayne >> >> On 12/20/2017 4:53 AM, Maciej Sumiński wrote: >>> Hi Andreas, >>> >>> I tested the patch with many boards and I confirm it reduces the polygon >>> complexity, without introducing any DRC violations. I would love to >>> merge it, but it is difficult for me to assess the risk of adding new >>> bugs, which are particularly not wanted during the feature freeze. If >>> Wayne says it is not the right time for such changes, then I am going to >>> merge your patch in v6-dev branch. >>> >>> Cheers, >>> Orson >>> >>> On 12/11/2017 11:16 AM, Andreas Buhr wrote: >>>> Dear Kicad developers, >>>> >>>> when looking at the polygons generated by converting all copper layers >>>> to polygons, I found some very small segments. I further investigated >>>> these segments and the reason was that zones are inflated by adding >>>> segments with rounded ends to their boundary. The rounded ends are >>>> segmented into a specified number of segments. This was not aligned. >>>> Often, two of these half-circles lye on each other and are bool-added >>>> afterwards. This creates these small segments. >>>> >>>> Find attached some code which aligns the segmentation. With the change, >>>> circles are always segmented the same way and two circles with same >>>> center and same radius have the same vertices in the generated polygon. >>>> >>>> Generating all polygons for all copper layers of the Olimex A64 board >>>> resulted in 415312 vertices before. With this patch applied, this number >>>> goes down to 280378 vertices. >>>> >>>> I hope you like it. Source code is clang-format-ed :-). >>>> >>>> Cheers, >>>> Andreas >>>> >>>> >>>> >>>> _______________________________________________ >>>> Mailing list: https://launchpad.net/~kicad-developers >>>> Post to : [email protected] >>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>> More help : https://help.launchpad.net/ListHelp >>>> >>> >>> > > _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

