Hi Eeli, Yeah, the Mac compiler appears to be considerably more lenient than the Linux compiler (or Windows compiler, based on Wayne’s experience).
I’ve fixed the ones you pointed out (or at least I think I have, as I can’t really tell with my compiler). Let me know what’s next. Cheers, Jeff. > On 18 Mar 2018, at 01:04, Eeli Kaikkonen <[email protected]> wrote: > > I'm trying to compile your 6.0 branch but it has too many compilation errors. > I don't understand what could be wrong if it works for others. I use the same > setup as for the official kicad source which has worked well. Linux Kubuntu > 17.10 and whatever comes with it. > > Errors I managed to fix: > - missing #include <vector> in grid_icon_text_helpers.h > - in drc_item.h, line 93, bAuxiliaryItem->GetSelectMenuText() and > wxEmptyString have different types, changing the latter to > wxString(wxEmptyString) helped > - in class_board.cpp line 82 doesn't override, compiles when changed to "void > Show( int , std::ostream& ) const {}" > > and then I gave up, next would be > common/widgets/grid_icon_text_helpers.cpp:58:9: error: invalid use of > incomplete type ‘class wxDC’ > aDC.DrawBitmap( bitmap, rect.GetLeft(), rect.GetTop(), true ); > ^~~ > _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

