Oh I got it. It crashes if I launch it from build/kicad/src/kicad-build/ kicad/kicad.app
It does not crash if launch from build/kicad-dest/kicad.app I have been facing another issue from long time, pcbnew.app failed to initialize python scripting. kicad's error dialog pop up says: 09:08:34: ***** Error importing the wxPython API! ***** 09:08:34: pcbnewInitPythonScripting() failed. There seems to be issue with bundled python module search path, above problem goes away if I rename wx-3.0-osx_cocoa under kicad.app/Contents/Frameworks/python/site-packages to wx-3.0-osx_cocoa.old I found this same issue with http://downloads.kicad-pcb. org/osx/testing/kicad-nightly-20180426-040756-3f5f591.dmg this also. Any thought on this? On Fri, Apr 27, 2018 at 8:34 AM, Adam Wolf <[email protected]> wrote: > Does pcbnew launch from KiCad.app? > > I don't get this on my builds, and I haven't seen it on the ones from > the KiCad build machine either. Please try > http://downloads.kicad-pcb.org/osx/testing/kicad-nightly- > 20180426-040756-3f5f591.dmg > on your machine. > > Adam > > On Thu, Apr 26, 2018 at 10:00 PM, Shivpratap Chauhan <[email protected]> > wrote: > > Hi Adam, > > > > I built kicad on Mac OSX by using > > https://github.com/wayneandlayne/kicad-mac-builder, build was success > but > > pcbnew is crashing on every launch with > > following stack trace at crash: > > > > (lldb) bt > > * thread #1, queue = 'com.apple.main-thread', stop reason = > EXC_BAD_ACCESS > > (code=1, address=0x118) > > * frame #0: 0x00007fff7d27eeb7 libc++.1.dylib`std::__1:: > basic_string<char, > > std::__1::char_traits<char>, std::__1::allocator<char> > >>::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, > > std::__1::allocator<char> > const&) + 27 > > frame #1: 0x000000010fd6ad4d > > libwx_baseu-3.0.0.4.0.dylib`wxAppConsoleBase::GetAppName() const + 29 > > frame #2: 0x000000010fe167d2 > > libwx_baseu-3.0.0.4.0.dylib`wxStandardPathsBase::AppendAppInfo(wxString > > const&) const + 178 > > frame #3: 0x000000010fea0847 > > libwx_baseu-3.0.0.4.0.dylib`wxStandardPaths::GetUserDataDir() const + 71 > > frame #4: 0x000000010e882111 _pcbnew.kiface`GetOSXKicadUserDataDir() > + > > 33 > > frame #5: 0x000000010e8e2b77 > > _pcbnew.kiface`SystemDirsAppend(SEARCH_STACK*) + 167 > > frame #6: 0x000000010e8ce0a7 _pcbnew.kiface`KIFACE_I:: > start_common(int) > > + 103 > > frame #7: 0x000000010e0719cb > > _pcbnew.kiface`PCB::IFACE::OnKifaceStart(PGM_BASE*, int) + 27 > > frame #8: 0x0000000100089835 kicad`KIWAY::KiFACE(KIWAY::FACE_T, > bool) + > > 437 > > frame #9: 0x000000010008a452 kicad`KIWAY::Player(FRAME_T, bool, > > wxTopLevelWindow*) + 322 > > frame #10: 0x000000010001b530 > > kicad`KICAD_MANAGER_FRAME::RunPcbNew(wxString const&) + 48 > > frame #11: 0x000000010001bc64 > > kicad`KICAD_MANAGER_FRAME::OnRunPcbNew(wxCommandEvent&) + 228 > > frame #12: 0x000000010fec1d70 > > libwx_baseu-3.0.0.4.0.dylib`wxEventHashTable::HandleEvent(wxEvent&, > > wxEvtHandler*) + 240 > > frame #13: 0x000000010fec341d > > libwx_baseu-3.0.0.4.0.dylib`wxEvtHandler::ProcessEventLocally(wxEvent&) > + 93 > > frame #14: 0x000000010fec32a4 > > libwx_baseu-3.0.0.4.0.dylib`wxEvtHandler::ProcessEvent(wxEvent&) + 100 > > frame #15: 0x00000001000776a5 > > kicad`EDA_BASE_FRAME::ProcessEvent(wxEvent&) + 85 > > frame #16: 0x000000010fec2e5e > > libwx_baseu-3.0.0.4.0.dylib`wxEvtHandler::ProcessPendingEvents() + 478 > > frame #17: 0x000000010fd6c437 > > libwx_baseu-3.0.0.4.0.dylib`wxAppConsoleBase::ProcessPendingEvents() + > 215 > > frame #18: 0x000000010fe8e792 > > libwx_baseu-3.0.0.4.0.dylib`wxCFEventLoop:: > OSXCommonModeObserverCallBack(__CFRunLoopObserver*, > > int, void*) + 66 > > frame #19: 0x00007fff56ff0467 > > CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_ > CALLBACK_FUNCTION__ > > + 23 > > frame #20: 0x00007fff56ff038f CoreFoundation`__CFRunLoopDoObservers > + > > 527 > > frame #21: 0x00007fff56fd2908 CoreFoundation`__CFRunLoopRun + 1240 > > frame #22: 0x00007fff56fd21a3 CoreFoundation`CFRunLoopRunSpecific + > 483 > > frame #23: 0x00007fff562bad96 HIToolbox`RunCurrentEventLoopInMode + > 286 > > frame #24: 0x00007fff562baa0f HIToolbox`ReceiveNextEventCommon + 366 > > frame #25: 0x00007fff562ba884 > > HIToolbox`_BlockUntilNextEventMatchingListInModeWithFilter + 64 > > frame #26: 0x00007fff5456da73 AppKit`_DPSNextEvent + 2085 > > frame #27: 0x00007fff54d03e34 AppKit`-[NSApplication(NSEvent) > > _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 3044 > > frame #28: 0x00007fff54562885 AppKit`-[NSApplication run] + 764 > > frame #29: 0x000000010f7f759f > > libwx_osx_cocoau_core-3.0.0.4.0.dylib`wxGUIEventLoop::OSXDoRun() + 207 > > frame #30: 0x000000010fe8f0f1 > > libwx_baseu-3.0.0.4.0.dylib`wxCFEventLoop::DoRun() + 49 > > frame #31: 0x000000010fdb1dc2 > > libwx_baseu-3.0.0.4.0.dylib`wxEventLoopBase::Run() + 162 > > frame #32: 0x000000010fd6b693 > > libwx_baseu-3.0.0.4.0.dylib`wxAppConsoleBase::MainLoop() + 99 > > frame #33: 0x000000010f78a75a > > libwx_osx_cocoau_core-3.0.0.4.0.dylib`wxApp::OnRun() + 26 > > frame #34: 0x00000001000174b9 kicad`APP_KICAD::OnRun() + 25 > > frame #35: 0x000000010fdf8c8a libwx_baseu-3.0.0.4.0.dylib` > wxEntry(int&, > > wchar_t**) + 138 > > frame #36: 0x0000000100016b70 kicad`main + 48 > > frame #37: 0x00007fff7f2ec015 libdyld.dylib`start + 1 > > > > > > Any one else getting this crash? > > > > -Shiv > > > > > > On Thu, Apr 26, 2018 at 9:47 PM, Adam Wolf < > [email protected]> > > wrote: > >> > >> I fixed the build breaker yesterday, so the ones marked April 26 > >> (http://downloads.kicad-pcb.org/osx/testing/) show the new embedded > >> Python. (I pulled the KiCad patch into the packaging source tree for > >> testing.) > >> > >> Adam Wolf > >> > >> On Mon, Apr 23, 2018 at 1:24 PM, Nick Østergaard <[email protected]> > >> wrote: > >> > It is built nightly as mentioned in earlier threads at > >> > http://downloads.kicad-pcb.org/osx/testing/. It builds nightly, but > it > >> > seems > >> > the latest change broke the build for me. :/ > >> > > >> > So users are already able to test it. I have not applied the BU patch. > >> > > >> > 2018-04-23 20:23 GMT+02:00 Adam Wolf <[email protected]>: > >> >> > >> >> Soon. Today? I'll see if I can set up the scripts to apply the > >> >> attached > >> >> patch. > >> >> > >> >> I rebuilt from a clean setup using all the old infrastructure, and I > >> >> do not see any new issues, and the output DMGs appear to be the same. > >> >> Let me know if there are any objections to this change. > >> >> > >> >> Adam > >> >> > >> >> On Mon, Apr 23, 2018 at 1:11 PM, Wayne Stambaugh < > [email protected]> > >> >> wrote: > >> >> > Hi Adam, > >> >> > > >> >> > When do you think you will be able to begin providing nightly > builds > >> >> > with this so users can test it? It would be nice to have a few > weeks > >> >> > of > >> >> > testing with Python bundled on macos to shake out any bugs before > the > >> >> > stable release. > >> >> > > >> >> > Thanks, > >> >> > > >> >> > Wayne > >> >> > > >> >> > On 4/23/2018 10:46 AM, Adam Wolf wrote: > >> >> >> Hi folks! > >> >> >> > >> >> >> Over the weekend, I made a culminating breakthrough on some Python > >> >> >> work I've been working on since at least March 2017 > >> >> >> (https://cmake.org/pipermail/cmake/2017-March/065140.html). I > now > >> >> >> have a Python Framework embedded inside KiCad, scripting console > and > >> >> >> all, which fixes many issues we've had for years. For instance, I > >> >> >> can > >> >> >> no longer reproduce the longstanding "Mac KiCad stops working if > you > >> >> >> have wxmac or wxpython installed". !!! > >> >> >> > >> >> >> My changes require *one* change inside KiCad, setting > >> >> >> BU_COPY_FULL_FRAMEWORK_CONTENTS to ON (see > >> >> >> https://cmake.org/cmake/help/v3.0/module/BundleUtilities.html) so > >> >> >> that > >> >> >> it copies the complied full custom Python Framework into the > bundle. > >> >> >> > >> >> >> I am going to prepare a patch, and see if the last-generation > >> >> >> packaging scripts still work. I expect they should--I don't > >> >> >> actually > >> >> >> suspect any change for anyone else, because the Python framework > is > >> >> >> usually a system framework, and those are filtered out by > >> >> >> BundleUtilities. Doing a clean build from the old scripts to test > >> >> >> it > >> >> >> will take a good chunk of today. (I am not 100% sure it won't > cause > >> >> >> problems for other folks, so I am prepared to set this behind a > >> >> >> CMake > >> >> >> flag so people can turn it off.) > >> >> >> > >> >> >> That'll take me a day, and I know we're running into a deadline, > so > >> >> >> I > >> >> >> just wanted to pipeline any necessary discussion :) > >> >> >> > >> >> >> Adam Wolf > >> >> >> > >> >> >> _______________________________________________ > >> >> >> Mailing list: https://launchpad.net/~kicad-developers > >> >> >> Post to : [email protected] > >> >> >> Unsubscribe : https://launchpad.net/~kicad-developers > >> >> >> More help : https://help.launchpad.net/ListHelp > >> >> >> > >> >> > > >> >> > _______________________________________________ > >> >> > Mailing list: https://launchpad.net/~kicad-developers > >> >> > Post to : [email protected] > >> >> > Unsubscribe : https://launchpad.net/~kicad-developers > >> >> > More help : https://help.launchpad.net/ListHelp > >> >> > >> >> _______________________________________________ > >> >> Mailing list: https://launchpad.net/~kicad-developers > >> >> Post to : [email protected] > >> >> Unsubscribe : https://launchpad.net/~kicad-developers > >> >> More help : https://help.launchpad.net/ListHelp > >> >> > >> > > >> > >> _______________________________________________ > >> Mailing list: https://launchpad.net/~kicad-developers > >> Post to : [email protected] > >> Unsubscribe : https://launchpad.net/~kicad-developers > >> More help : https://help.launchpad.net/ListHelp > > > > >
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