OK. Then, you should be able to scale the cairo context by 0.5 and draw individual pixels instead of 2x2 blocks.
-S Am Di., 28. Aug. 2018 um 10:35 Uhr schrieb Jeff Young <j...@rokeby.ie>: > Scratch that last comment; I got myself tied in knots. > > It is Cairo that renders blocky. > > > On 28 Aug 2018, at 18:29, Jeff Young <j...@rokeby.ie> wrote: > > Interesting. It’s not Cairo. > > We currently have EDA_DRAW_PANEL_GAL hard-coded to OpenGL, so it’s > actually OpenGL that’s rendering blocky…. > > > On 28 Aug 2018, at 18:11, Jeff Young <j...@rokeby.ie> wrote: > > Hi Seth, > > The scaling comes out correct, it’s just blocky. > > Is there some way to adjust what Cairo thinks the screen resolution is and > then re-scale the canvas so that everything comes out the same again? I > don’t know. > > Cheers, > Jeff. > > > On 28 Aug 2018, at 18:06, Seth Hillbrand <s...@hillbrand.org> wrote: > > Can we just use cairo_scale to adjust the axes for Mac retina? > > -S > > Am Di., 28. Aug. 2018 um 09:59 Uhr schrieb Jeff Young <j...@rokeby.ie>: > >> JP made the Footprint Wizard Cairo-only recently, and I planned to do the >> same for the Eeschema dialog previews. >> >> However, I’ve just discovered that Cairo doesn’t handle Retina displays >> on Mac. (It essentially draws blocks of 2x2 pixels instead of individual >> ones.) >> >> Anyone know if this is something we can fix, or if we need to use OpenGL >> on Mac? >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : kicad-developers@lists.launchpad.net >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp >> > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : kicad-developers@lists.launchpad.net > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp > > > >
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