The handling of cursors (arrow/pencil/etc., not the crosshairs) got pretty
broken in the transition to action-based menus/toolbars/hotkeys.
I’ve refreshed it and added some new stuff.
There is now an onSetCursor() handler which is called form both the GAL canvas
and the GAL backend. This is required (at least on OSX) to keep the cursor
from flickering between the assigned cursor and the arrow.
There’s also now a facility for the point editors to communicate with the
drawing tools so that the cursor can be a pencil except when over a point (when
it’s an arrow).
And two-click-place tools (such as place symbol) now switch between pencil
(idle state) and arrow (when dragging an instantiated item to place it).
As always, scream if you see anything odd.
Cheers,
Jeff.
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