Hi Mark I still need to patch FindwxWidgets.cmake, using this version: https://gist.github.com/nickoe/d3c224a2587eff8ea959bc383a993520
See there two vcpkg issues: https://github.com/microsoft/vcpkg/issues/1843 https://github.com/microsoft/vcpkg/issues/4756 I thought you were using a selfbuilt version of wxwidgets. Have you started to use it directly from vcpkg? I use: cmake ^ -DCMAKE_TOOLCHAIN_FILE=%WORKSPACE%\vcpkg\scripts\buildsystems\vcpkg.cmake ^ -DCMAKE_INSTALL_PREFIX:PATH=%WORKSPACE%\install -DCMAKE_PDB_OUTPUT_DIRECTORY:PATH=%WORKSPACE%\_pdb ^ -DCMAKE_RUNTIME_OUTPUT_DIRECTORY:PATH=%WORKSPACE%\_bin ^ -DKICAD_SPICE=OFF ^ -DKICAD_USE_OCE=OFF ^ -DKICAD_SCRIPTING=OFF ^ -DKICAD_SCRIPTING_MODULES=OFF ^ -DKICAD_SCRIPTING_WXPYTHON=OFF ^ ..\src cmake --build . --config %build% --target install -- /M Recently I started to get this error at install time: 23:48:21 -- Found OpenGL: opengl32 23:48:21 CMake Error at C:/Program Files/CMake/share/cmake-3.17/Modules/FindPackageHandleStandardArgs.cmake:164 (message): 23:48:21 Could NOT find GLEW (missing: GLEW_INCLUDE_DIR GLEW_LIBRARY) 23:48:21 Call Stack (most recent call first): 23:48:21 C:/Program Files/CMake/share/cmake-3.17/Modules/FindPackageHandleStandardArgs.cmake:445 (_FPHSA_FAILURE_MESSAGE) 23:48:21 CMakeModules/FindGLEW.cmake:38 (find_package_handle_standard_args) 23:48:21 C:/Jenkins/workspace/windows-kicad-msvc-vcpkg/build/release/cpu/x86/label/msvc/vcpkg/scripts/buildsystems/vcpkg.cmake:405 (_find_package) 23:48:21 CMakeLists.txt:586 (find_package) On Tue, 7 Jul 2020 at 01:49, Mark Roszko <mark.ros...@gmail.com> wrote: > > 1. cmake scripts already work with wxwidgets, that was already done awhile > back. I've been building with MSVC for awhile > > > > One dependency that'll need "porting" is ngspice. > But let me put this out there, does it make sense to leave ngspice to a > higher level distro and not built as part of kicad? > We've already had cases of repackaging Windows and macOS just to bump ngspice > versions up. > Why not make it standard baseline as part of kicad instead of allowing > versions to be mixed? > > > On Mon, Jul 6, 2020 at 3:04 PM Nick Østergaard <oe.n...@gmail.com> wrote: >> >> Just a FYI, we have not really solved wxpython phoenix for macos yet, >> though some progress were made recently. >> >> For MSVC there are a number of issues yet to be addressed, this is >> with the intention of using vcpkg. >> 1. Fix cmake scripts for wxwidgets >> 2. Add opencascade to vcpkg >> 3. Add swig to vcpkg (or sip if that is what we want to use in the future) >> 4. Probably a small handful of other things need to be done >> >> On Mon, 6 Jul 2020 at 20:35, Jeff Young <j...@rokeby.ie> wrote: >> > >> > I love this part: >> > >> > wxPython4.0 (needed for Python3) >> > >> > >> > And I thought our versioning was challenged. ;) >> > _______________________________________________ >> > Mailing list: https://launchpad.net/~kicad-developers >> > Post to : kicad-developers@lists.launchpad.net >> > Unsubscribe : https://launchpad.net/~kicad-developers >> > More help : https://help.launchpad.net/ListHelp >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : kicad-developers@lists.launchpad.net >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp > > > > -- > Mark _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp