Hi,
On Wed, 5 Oct 2022 09:26:35 +0000 "Nazir, Tareq Mohammed" <tareq.na...@aau.at> wrote: > I would like to know if I can get variable names of the source code > in KLEE engine. Would also like to know if KLEE engine is storing the > variable name information while executing the llvm bitcode > symbolically. > > > For example : From the below C code I want to get the buffer variable > name is it possible or not. > > > int main(int argc, char *argv[]) > { > char *buffer = malloc(5); > buffer[6] = 'a'; > return 0; > } There are at least two options: 1) you compile your code with debug information (-g) and recover the information from there (LLVM API): !15 = !DILocalVariable(name: "buffer", scope: !10, file: !1, line: 4, type: !16) 2) or you tell clang to keep variable names (-fno-discard-value-names) and it will generate bitcode like: %buffer = alloca i8*, align 8 store i8* %call, i8** %buffer, align 8 %0 = load i8*, i8** %buffer, align 8 instead of: %2 = alloca i8*, align 8 store i8* %3, i8** %2, align 8 %4 = load i8*, i8** %2, align 8 Kind regards, Frank _______________________________________________ klee-dev mailing list klee-dev@imperial.ac.uk https://mailman.ic.ac.uk/mailman/listinfo/klee-dev