> On 2009-03-15 18:26:03, Matt Rogers wrote: > > why do you need this? doesn't skype create Kopete::Contact objects? it > > should use those instead. > > Pali Rohár wrote: > It is for simple invite people to chat: > connect( Kopete::UI::ContactActio, SIGNAL(triggered(const QString &, > bool)), this, SLOT(inviteContact(const QString &)) ) > I can use slot ChatSession::inviteContact with contact id (not create new > slot with Kopete::Contact object)
Are you saying that ChatSession::inviteContact doesn't take a Kopete::Contact object? - Matt ----------------------------------------------------------- This is an automatically generated e-mail. To reply, visit: http://reviewboard.kde.org/r/243/#review492 ----------------------------------------------------------- On 2009-03-05 22:53:18, Pali Rohár wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://reviewboard.kde.org/r/243/ > ----------------------------------------------------------- > > (Updated 2009-03-05 22:53:18) > > > Review request for Kopete. > > > Summary > ------- > > This patch add signal triggered(QString id) in KopeteContactAction (id is > string name of contact). > With this patch is easy implement invite button in skype protocol. > > > Diffs > ----- > > /trunk/KDE/kdenetwork/kopete/libkopete/ui/kopetecontactaction.h 933527 > /trunk/KDE/kdenetwork/kopete/libkopete/ui/kopetecontactaction.cpp 933527 > > Diff: http://reviewboard.kde.org/r/243/diff > > > Testing > ------- > > I'm using this patch for invite button in skype protocol, and all works. > > > Thanks, > > Pali > > _______________________________________________ kopete-devel mailing list [email protected] https://mail.kde.org/mailman/listinfo/kopete-devel
