Brian Deacon wrote:

On Tue, Mar 22, 2005 at 08:07:18AM -0800, Robert Donovan wrote:


I found it interesting, but I went to the site, clicked on the download link, and got sent to a page informing me that the software was in pre-release and couldn't yet be downloaded. I'm sure I'll find it more interesting when it becomes available for download. As to the concept, it appears that somebody took the POV-Ray scene discription language idea and developed it into a full-blown graphical programming language. Sweet. Can't wait to try it out.



Looks like it's mostly a wrapper around java's drawing stuff. Not that
java invented these ideas. It looks very similar to applets, with a
lot of the grunt work taken care of for you. But I'm mostly speaking
ex-recto since the last time I played in java thick-client land, swing
hadn't been invented yet.


B


I agree. I'm not much of a Java player either. I haven't had time to really go thoroughly through the reference and play with it much, but so far, I haven't seen anything really revolutionary(This could be a good thing.). Most of what I've done so far could also be done in Blender or POV-Ray, but I'm just scratching the surface yet(and I'm a bit biased toward the familiar, too, I expect). Tracy's idea of using this as a teaching tool might be viable. It would require somebody to sit down and write a clear, concise tutorial/lesson plan to fill in the low spots for those who have no programming in their background though. The reference and help files are really not adequate for that, IMHO. Don't want to criticize too harshly, since we're talking about alpha stage software here. Overall, I think the potential is there, it's a matter of the degree to which that potential is developed at this point.

Robert Donovan
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