Brian Deacon wrote:
On Tue, Mar 22, 2005 at 08:07:18AM -0800, Robert Donovan wrote:
I found it interesting, but I went to the site, clicked on the download
link, and got sent to a page informing me that the software was in
pre-release and couldn't yet be downloaded. I'm sure I'll find it more
interesting when it becomes available for download. As to the concept,
it appears that somebody took the POV-Ray scene discription language
idea and developed it into a full-blown graphical programming language.
Sweet. Can't wait to try it out.
Looks like it's mostly a wrapper around java's drawing stuff. Not that
java invented these ideas. It looks very similar to applets, with a
lot of the grunt work taken care of for you. But I'm mostly speaking
ex-recto since the last time I played in java thick-client land, swing
hadn't been invented yet.
B
I agree. I'm not much of a Java player either. I haven't had time to
really go thoroughly through the reference and play with it much, but so
far, I haven't seen anything really revolutionary(This could be a good
thing.). Most of what I've done so far could also be done in Blender or
POV-Ray, but I'm just scratching the surface yet(and I'm a bit biased
toward the familiar, too, I expect). Tracy's idea of using this as a
teaching tool might be viable. It would require somebody to sit down and
write a clear, concise tutorial/lesson plan to fill in the low spots for
those who have no programming in their background though. The reference
and help files are really not adequate for that, IMHO. Don't want to
criticize too harshly, since we're talking about alpha stage software
here. Overall, I think the potential is there, it's a matter of the
degree to which that potential is developed at this point.
Robert Donovan
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