Paul G. Allen wrote:
> I still avoid C++, though I do prefer using a C++ compiler for C code. I
> especially dislike C++ in 3D game applications. I have yet to find one
> 3D application that can't be written better and made to run faster in C
> instead of C++.

That statement doesn't make much sense given that C++ is a superset of C
barring some subtle differences that are unlikely to matter in the
context of 3D game applications.

I will grant you though that most 3D game programmers are miserable C++
programmers.

--Chris

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