Hi Dan At 08:33 14/06/2003 -0400, you wrote: >I just flew the 172 Skyhawk in X-Plane. I actually took off and landed, but >when I was done, I was shaking all over and my heart was pounding. It >reminded me of the time Jerry and I were lost on the way back from our first >KR Gathering and we landed at an unknown airport in a heavy haze.
Since thinking last week about which simulator to create a KR2 for, I too have experimented with X-Plane. One of the most interesting features for me was the ability to playback recordings of a section of the flight to see various different aspects of a particular part of it, whether it's just watching it from the outside, monitoring the speeds/attitudes/instrumentation data etc, or even to see graphically the areas producing lift/drag. I'm sure now that I'll make a model based on X-Plane as opposed to MSFS. Maybe the graphics aren't as glossy, but it's the accurate aerodynamics that interest's me. Very busy with other commitments this week, but hope to start it soon. Despite having a KR2 in the garage, I didn't build it and don't have the plans or any drawings. Does anybody know if the changes made on a set of newly purchased drawings from RR would acurately reflect an aircraft which was started over fifteen years ago ? There's little point in modelling something for the simulator using the mark 1 eyeball if I expect it to be authentic. Perhaps I could rig up a pair of huge calipers to take the measurements ? Regards Phil [email protected]

