Today I tried moving from the custom Canvas.h header to the standard qcanvas.h header. This caused a lot of undesirable behavior changes, namely the "infinite plane" workspace concept stopped working -- circuits were cut off at coords 0,0; And the code wasn't able to update the wires when new connections were made or parts were moved.
What in god's name did David do to Qcanvas and can it be ported back into the standard tree so that we're not maintaining a ton of trolltech's code along with our own? Someone mentioned that he was working on a QT4 port, how is that going? Also, I'm trying to get debugging working within kdevelop, no luck as yet. =( -- FAKE candidates; RIGGED machines; Don't vote. Remember, if there aren't any anti-war candidates, it's not an election. Chemistry.com: A total rip-off. Powers are not rights. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Ktechlab-devel mailing list Ktechlab-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/ktechlab-devel