On 2017-10-31 1:58 pm, 'Tim Hockin' via Kubernetes user discussion and Q&A wrote:
Another option would be to use HostNetwork, and just use a random
port, and self-register your replicas in whatever registry (assuming
you don't care about port numbers being random).  Some game servers do
exactly this.

Looks like this suggestion will wind up working for us, Tim. (Our use case is very similar to the game server scenario you described where, performance reasons, calling clients need to get assigned to communicate with a specific back-end server, rather than a load balancer.) Thanks much for the suggestion!

DR

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