Avi Kivity wrote: > Laurent Vivier wrote: >> These patches split the emulator in two parts: one to decode the instruction, >> the other to execute it. The decode part is then called only when needed. >> >> > > Applied all, thanks. > > I changed the name of the variable 'decode' to 'c' to reduce the number > of line splits.
No problem
> This patchset, in addition to the correctness issues, also enables
> further cleaning up of x86_emulate.c: since most variables are now in a
> structure, chunks of the code can be moved to a separate function that
> takes just the decode cache. This will reduce
> the high indent level and increase readability.
I can do that too.
Laurent
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