Marcelo Tosatti wrote:
> 1) add is storing the result in the wrong register
>
>     6486:       66 64 89 3e 72 01       mov    %edi,%fs:0x172
>     648c:       66 be 8d 03 00 00       mov    $0x38d,%esi
>     6492:       66 c1 e6 04             shl    $0x4,%esi
>     6496:       66 b8 98 0a 00 00       mov    $0xa98,%eax
>     649c:       66 03 f0                add    %eax,%esi
>
> The destination for the add is "%esi", but the emulation stores the 
> result in eax, because:
>
>                 if ((c->d & ModRM) && c->modrm_mod == 3) {
>                         u8 reg;
>                         c->dst.bytes = (c->d & ByteOp) ? 1 : c->op_bytes;
>                         c->dst.ptr = decode_register(c->modrm_rm, c->regs, 
> c->d & ByteOp);
>                 }
>
> modrm_reg contains "6", which is the correct register index, but
> modrm_rm contains 0, so the result is stored in "eax" (see hack).
>   

What version are you looking at?  Current code doesn't have exactly this.

But register-in-modrm decoding is a mess, yes.  I think the best thing 
is to have decode_modrm() accept a struct operand parameter and decode 
into that.

-- 
Do not meddle in the internals of kernels, for they are subtle and quick to 
panic.


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