Although these patches are still needed some cleanup,
I'd like to send them for review.
patch 1: remove shadow TLB array. so that we won't suffer coherence issue
when apply shadow id mappings.
patch 2: add shadow id mappings
patch 3: add tlb0 entry invalidate.
Although it was fine without it, it's a bug we didn't add it before.
The code is simply tested on MPC8572(duel core)
by startup 3 VM simultaneous.
Havent done any performance test.
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