On 08.02.2010, at 13:15, Avi Kivity wrote:

> On 02/08/2010 02:05 PM, Alexander Graf wrote:
>>> 
>>>> http://www.dolphin-emu.com/
>>>> 
>>>> Basically I envision that this is the easiest way to do PR for KVM on PPC. 
>>>> Releasing this properly will instantly raise awareness and thus 
>>>> potentially increase our user base by a lot. IMHO it'd also help KVM in 
>>>> general, keeping it in the news.
>>>> 
>>>>       
>>> To me it seems the intersection of gamers with ppc desktop linux owners 
>>> would be rather small.
>>>     
>> There are no ppc desktop linux owners left. Well - almost none. There's only 
>> servers and gamers.
>>   
> 
> ... so what's the use case? server owners won't run games, and console owners 
> don't need kvm to run games.  Unless you propose to run Wii games on 
> PlayStation, or something.

It's an experiment to verify a theory I've had for quite a while, based on this 
talk: http://www.heise.de/fastbin/eventmanager/file/?media_id=466

The general idea is that the only difference between proprietary software and 
open software for a company developing open source is that they need less 
marketing. Simply because people outside will be aware of the products.

Take Windows Server as an example. The reason people use it is because they 
know how to use Windows at home. They take a brand they know, usability they 
know and expectations they have to the server world.

I think the same thing could apply to KVM. If there was a UI that's as easy to 
use and as user focused as virtual box, the awareness of kvm would rise because 
people use it on their workstations and would thus expect the same piece of 
software on their servers.

Since I'm no UI programmer and I figured creating a usable UI takes way too 
long for me to spend time on, I figured I'd go with something where I could 
make a difference myself. And that's PPC.

If you're using KVM on your game console and it works well, why not use it on 
your server?

Also, as mentioned earlier, I've had different levels of awareness of stuff I 
did so far. People were extremely fascinated by and eager to see osx running on 
kvm. For nesting, the audience was smaller, thus the news it generated was way 
less. When it comes to commodity hardware (game consoles), I think the audience 
is a lot bigger again, thus generating more traction.

The same thing happened with the PPC btw. Since Apple stopped shipping PPC 
based Macs, people are way less aware and way less interested in it. I'm pretty 
sure the number of server sales are still the same as they used to be, but 
because there's no commodity hardware that generates awareness, people believe 
it to be dead.

So far for the theory. We'll see if my point gets proven soon enough I guess 
:-).


Alex--
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