In order to adapt all the OS unattended installs to parallel
installs, finish.exe also had to be adapted to be a server
instead of a client. These are the modifications needed.

Once the whole patchset is worked out, an updated version
of finish.exe will be shipped on version control.

Signed-off-by: Lucas Meneghel Rodrigues <l...@redhat.com>
---
 client/tests/kvm/deps/finish.cpp |  111 ++++++++++++++++++++------------------
 1 files changed, 59 insertions(+), 52 deletions(-)

diff --git a/client/tests/kvm/deps/finish.cpp b/client/tests/kvm/deps/finish.cpp
index 9c2867c..e5ba128 100644
--- a/client/tests/kvm/deps/finish.cpp
+++ b/client/tests/kvm/deps/finish.cpp
@@ -1,12 +1,13 @@
-// Simple app that only sends an ack string to the KVM unattended install
-// watch code.
+// Simple application that creates a server socket, listening for connections
+// of the unattended install test. Once it gets a client connected, the
+// app will send back an ACK string, indicating the install process is done.
 //
 // You must link this code with Ws2_32.lib, Mswsock.lib, and Advapi32.lib
 //
 // Author: Lucas Meneghel Rodrigues <l...@redhat.com>
 // Code was adapted from an MSDN sample.
 
-// Usage: finish.exe [Host OS IP]
+// Usage: finish.exe
 
 // MinGW's ws2tcpip.h only defines getaddrinfo and other functions only for
 // the case _WIN32_WINNT >= 0x0501.
@@ -21,24 +22,18 @@
 #include <stdlib.h>
 #include <stdio.h>
 
-#define DEFAULT_BUFLEN 512
 #define DEFAULT_PORT "12323"
-
 int main(int argc, char **argv)
 {
     WSADATA wsaData;
-    SOCKET ConnectSocket = INVALID_SOCKET;
-    struct addrinfo *result = NULL,
-                    *ptr = NULL,
-                    hints;
+    SOCKET ListenSocket = INVALID_SOCKET, ClientSocket = INVALID_SOCKET;
+    struct addrinfo *result = NULL, hints;
     char *sendbuf = "done";
-    char recvbuf[DEFAULT_BUFLEN];
-    int iResult;
-    int recvbuflen = DEFAULT_BUFLEN;
+    int iResult, iSendResult;
 
     // Validate the parameters
-    if (argc != 2) {
-        printf("usage: %s server-name\n", argv[0]);
+    if (argc != 1) {
+        printf("usage: %s", argv[0]);
         return 1;
     }
 
@@ -49,72 +44,84 @@ int main(int argc, char **argv)
         return 1;
     }
 
-    ZeroMemory( &hints, sizeof(hints) );
-    hints.ai_family = AF_UNSPEC;
+    ZeroMemory(&hints, sizeof(hints));
+    hints.ai_family = AF_INET;
     hints.ai_socktype = SOCK_STREAM;
     hints.ai_protocol = IPPROTO_TCP;
+    hints.ai_flags = AI_PASSIVE;
 
     // Resolve the server address and port
-    iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result);
-    if ( iResult != 0 ) {
+    iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result);
+    if (iResult != 0) {
         printf("getaddrinfo failed: %d\n", iResult);
         WSACleanup();
         return 1;
     }
 
-    // Attempt to connect to an address until one succeeds
-    for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) {
-
-        // Create a SOCKET for connecting to server
-        ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
-            ptr->ai_protocol);
-        if (ConnectSocket == INVALID_SOCKET) {
-            printf("Error at socket(): %ld\n", WSAGetLastError());
-            freeaddrinfo(result);
-            WSACleanup();
-            return 1;
-        }
-
-        // Connect to server.
-        iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
-        if (iResult == SOCKET_ERROR) {
-            closesocket(ConnectSocket);
-            ConnectSocket = INVALID_SOCKET;
-            continue;
-        }
-        break;
+    // Create a SOCKET for connecting to server
+    ListenSocket = socket(result->ai_family, result->ai_socktype,
+                          result->ai_protocol);
+    if (ListenSocket == INVALID_SOCKET) {
+        printf("socket failed: %ld\n", WSAGetLastError());
+        freeaddrinfo(result);
+        WSACleanup();
+        return 1;
+    }
+
+    // Setup the TCP listening socket
+    iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
+    if (iResult == SOCKET_ERROR) {
+        printf("bind failed: %d\n", WSAGetLastError());
+        freeaddrinfo(result);
+        closesocket(ListenSocket);
+        WSACleanup();
+        return 1;
     }
 
     freeaddrinfo(result);
 
-    if (ConnectSocket == INVALID_SOCKET) {
-        printf("Unable to connect to server!\n");
+    iResult = listen(ListenSocket, SOMAXCONN);
+    if (iResult == SOCKET_ERROR) {
+        printf("listen failed: %d\n", WSAGetLastError());
+        closesocket(ListenSocket);
         WSACleanup();
         return 1;
     }
 
-    // Send the ACK buffer
-    iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
-    if (iResult == SOCKET_ERROR) {
-        printf("send failed: %d\n", WSAGetLastError());
-        closesocket(ConnectSocket);
+    // Accept a client socket
+    ClientSocket = accept(ListenSocket, NULL, NULL);
+    if (ClientSocket == INVALID_SOCKET) {
+        printf("accept failed: %d\n", WSAGetLastError());
+        closesocket(ListenSocket);
         WSACleanup();
         return 1;
     }
 
-    printf("Bytes Sent: %ld\n", iResult);
+    // No longer need the server socket
+    closesocket(ListenSocket);
+
+    // Send the ack string to the client
+    iSendResult = send(ClientSocket, sendbuf, sizeof(sendbuf), 0);
+    if (iSendResult == SOCKET_ERROR) {
+        printf("send failed: %d\n", WSAGetLastError());
+        closesocket(ClientSocket);
+        WSACleanup();
+        return 1;
+    }
+    // Report the number of bytes sent
+    printf("Bytes sent: %d\n", iSendResult);
 
-    // shutdown the connection since no more data will be sent
-    iResult = shutdown(ConnectSocket, SD_SEND);
+    // Shutdown the connection since we're done
+    iResult = shutdown(ClientSocket, SD_SEND);
     if (iResult == SOCKET_ERROR) {
         printf("shutdown failed: %d\n", WSAGetLastError());
-        closesocket(ConnectSocket);
+        closesocket(ClientSocket);
         WSACleanup();
         return 1;
     }
 
-    // cleanup
-    closesocket(ConnectSocket);
+    // Cleanup
+    closesocket(ClientSocket);
     WSACleanup();
 
     return 0;
-- 
1.6.6.1

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