On Thu, May 5, 2011 at 10:12 AM, Ingo Molnar <[email protected]> wrote:
> another thing i noticed: the patch introduces some new uint_* usages.
>
> Once things are fixed can we somehow kill that datatype intelligently, so that
> if new code uses it the build breaks or so?

I guess we could do

  include/stdint.h

that does

  #error You lose.

or something.
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