[email protected] wrote:
Right, you can use languages with more abstraction to hide some complexity. However, this also obscures the view on what is really happening, and limits possibilities. So abstraction is always a compromise.
Yes. Certainly.
The problem with C++ is that IMHO the abstractions are very poor: they obscure a lot without really hiding much complexity... -antrik-
So why are you in favor of IDL compilers? To me that is also an abstraction that is a compromise. You could simply use a library with helper functions, and know what is going on, instead of design a whole system around compiler-generated communication idioms.
-- Bahadir Balban
