I would look at my settings ingame, maybe they are a bit low and thus, make overlays/decals to fade.
On Sun, Jan 6, 2013 at 5:25 AM, Rectus <[email protected]> wrote: > Hi > > I have a problem with decals and overlays fading away. They start fading > when the player is about 100 units from them, and it's very noticeable with > things like graffiti and other text. > > I noticed that the fading is entirely dependent on the fog settings, the > map in question has very close and dense fog. Increasing the fog distance > would fix this, but is not an option in this case. The overlay fading > settings don't seem to help either. Is there any way to override the fade > settings imposed by the fog? > > > Example screenshots: > http://steamcommunity.com/**sharedfiles/filedetails/?id=**118485390<http://steamcommunity.com/sharedfiles/filedetails/?id=118485390> > http://steamcommunity.com/**sharedfiles/filedetails/?id=**118485439<http://steamcommunity.com/sharedfiles/filedetails/?id=118485439> > http://steamcommunity.com/**sharedfiles/filedetails/?id=**118485605<http://steamcommunity.com/sharedfiles/filedetails/?id=118485605> > > ______________________________**_________________ > L4Dmapper mailing list > [email protected].**com <[email protected]> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**l4dmapper<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper> > -- Eugenio "Motanum" Roman https://sites.google.com/site/motanumproyect/ [email protected] http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
