Also try embedding custom models within the BSP file. That helps with VPK and model issues sometimes.
On Thu, Mar 7, 2013 at 2:54 PM, bunny <[email protected]> wrote: > Hello Robert, > > the model of the weapon and the player arms are two different viewmodels. > If you pickup a weapon the game engine attached the arm viewmodel to the > weapon viewmodel. In case of the katana it should be > "models/weapons/melee/v_**katana.mdl". The text from the console is a > warning and shows that the game tries to attach the arms viewmodel to the > convoy.bsp file. I think therefore you will be teleported to the center of > the map. > Please remove all vpk files from the addon folder and test it again to > ensure that it isn't caused by an other vpk file. > If it still happens please check if you have these files in your vpk: > root\scripts\melee\katana.txt > root\scripts\melee\machete.txt > If yes remove them and test it again. > If you pickup the weapon can you see the player arms? > Does it happens if somebody else play your vpk? > > Regards, > bunny > > ----- Original Message ----- From: "Robert Riter" <[email protected]> > To: <[email protected].**com <[email protected]> > > > Sent: Thursday, March 07, 2013 3:44 AM > Subject: [L4Dmapper] Issue with the Katana and Machete appearing in VPK > > > > I'm having a hell of a bug, that's driving me crazy to track down. >> Effectively, everything is fine when I am playing outside of my VPK file. >> However, when I play from the VPK file (I've made no model additions) and >> pick up either a Katana or Machete, my view is sent the middle of the map >> - >> literally the center point. This is spammed in the console at that point: >> >> Attached models/weapons/arms/v_arms_**mechanic_new.mdl (mod_studio) to >> maps/convoy.bsp (1) >> >> Now, it gets stranger. If I walk to the center point of the map and look >> at it, then I can proceed to pick up either weapon without incident. >> Furthermore, using a cheat command to gain the Katana causes the exact >> same >> effect. >> >> Given this isn't happening when it's not in VPK format, I can't imagine >> what could be causing such a reaction from the weapon. Has anyone ever >> encountered anything even remotely similar to this? >> ______________________________**_________________ >> L4Dmapper mailing list >> [email protected].**com <[email protected]> >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**l4dmapper<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper> >> >> > > ______________________________**_________________ > L4Dmapper mailing list > [email protected].**com <[email protected]> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**l4dmapper<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper> > _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
