Hey guys, I'm currently working on a bigass project for L4D2. But since it a lot of work for a single person, I like to do some easier, more light hearted mapping to take a break sometimes. I thought about making a silly but amusing Survival map. However, I need to know a couple of things:
- Survival will automatically start spawning more and more Special infected as well as Tanks as the time progresses. Is there a way to prevent this? Is there a way to make the AIDir not spawn any special infected unless I manually spawn them via an entity? - Is it possible to for example, at a certain point make it so that clown uncommons spawn too? Just force spawn them or what? - Is there a way to add a kill counter that keeps track of how many zombies you killed? Thanks guys! _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
