Hey guys,

I'm currently working on a bigass project for L4D2. But since it a lot of
work for a single person, I like to do some easier, more light hearted
mapping  to take a break sometimes.
I thought about making a silly but amusing Survival map. However, I need to
know a couple of things:

- Survival will automatically start spawning more and more Special infected
as well as Tanks as the time progresses. Is there a way to prevent this? Is
there a way to make the AIDir not spawn any special infected unless I
manually spawn them via an entity?

- Is it possible to for example, at a certain point make it so that clown
uncommons spawn too? Just force spawn them or what?

- Is there a way to add a kill counter that keeps track of how many zombies
you killed?

Thanks guys!
_______________________________________________
L4Dmapper mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper

Reply via email to